Light Review: Fenix LR40R V2.0

Fenix are updating and upgrading the already impressive LR40R, bringing us the LR40R V2.0. New, intuitive, combined rotary and push button switching design, uprated maximum output power in both light and power bank functions, and a new built-in battery pack with 3 x 5000mAh cells, taking onboard power to the max. Join me in this review of the Fenix LR40R V2.0 to see how it performs.

Review Videos

Starting with a short format sixty second review:


Onto a full video review covering many more details:


What is in the box?:


A good look round the LR40R V2.0’s holster – Things to look out for here are:
This is a holster style Fenix have used on several lights with larger heads, from the TK35 and many more. There is an adjustable band that fits round the head and can be left snug, or tightened right down. The body of the light slips into a tubular pouch. The holster has a fixed belt loop, Velcro belt loop and a D-loop hanger.


A good look round the LR40R V2.0 – Things to look out for here are:
There is a lot to see here. Quickly focusing in on the combined rotary and click switch with charge indicator before moving onto some details of the finish and shaping of the body. Heat-sink fins are thick and shallow, making them very tough. Then the LED and Bezel details, showing the different flood and spot LEDs, plus the safety sensors that you can activate to protect the LR40R V2.0 from damaging object coming too close to it.
Lastly a few shots of the combined charging and power bank port.


The beam

Please be careful not to judge tint based on images you see on a computer screen. Unless properly calibrated, the screen itself will change the perceived tint.

The indoor beamshot is intended to give an idea of the beam shape/quality rather than tint. All beamshots are taken using daylight white balance. The woodwork (stairs and skirting) are painted Farrow & Ball “Off-White”, and the walls are a light sandy colour called ‘String’ again by Farrow & Ball. I don’t actually have a ‘white wall’ in the house to use for this, and my wife won’t have one!

For the LR40R V2.0 beamshots there are the individual spot, flood and then combined flood plus spot beamshots. In all cases the relative exposures are the same to show how the beams compare separately and combined.


Batteries and output:

The LR40R V2.0 runs on a built-in battery pack (3x5000mAh) designed to maximise performance for over size (not needing a battery caddy).

Please note, all quoted lumen figures are from a DIY integrating sphere, and according to ANSI standards. Although every effort is made to give as accurate a result as possible, they should be taken as an estimate only. The results can be used to compare outputs in this review and others I have published.

Take a close look at the headline figure for Spot/Flood Turbo!!

This gallery is packed with performance information.

First is the USB input charging trace, taking the LR40R V2.0 to full charge.
The next USB power trace is the power bank output from the LR40R V2.0, in this case used to charge a Oneplus 9 Pro phone. This is only part of the capacity of both phone and LR40R V2.0 and is only to represent the power bank output.

Now comes the full maximum output runtime trace, followed by just the first 60s of the same output.

Last are two thermal images, one from the start of runtime where the head of the LR40R V2.0 is hottest, then one which comes near the end of the runtime where in fact the battery pack is hotter than the head as the cells give their last bit of power.


The LR40R V2.0 in use

It is a serious light, for serious use and is both large and heavy, but at the same time, considering its performance, it is very compact. The next gallery below, showns the LR40R V2.0 in my hand (I take XL size gloves), it is perfectly comfortable while being completely hand filling. The weight is were this can become a bit tiring for more extended use. 850g isn’t much carried in a bag or on your belt, but nearly a kilogram filling your hand, and I’ve tended to do a bit of hand swapping when carrying for more than a few minutes.

Just like when deciding if a large camp knife or axe is worth carrying the weight when out in the wild, you will need to positively decide you want to carry the weight of the LR40R V2.0. If you want that 16000lm output, then it is worth the weight.

Multi-function devices tend to make compromises and I do prefer dedicated gear. However, with the LR40R V2.0 the only compromise made with regard to the inclusion of the power bank function is that if you do use this you are taking away your lighting capacity. The power bank output is excellent, the LR40R V2.0 as a power bank is far too heavy for this to ever be a primary function, but as an ‘can also do’ feature is well implemented. I would always prioritise the battery capacity of the LR40R V2.0 for light output, and only if there was really no other choice would I use it as a power bank.

Despite being familiar enough with the controls, I still find myself ‘hunting’ for the output I want. The switch labels are too small to easily distinguish the padlock from the parallel beam lines, spread beam lines or combined straight and spread lines, so whatever setting the ring switch is actually on, you end up turning it one way or the other to find the one you want.

Once you have decided on the rotary switch position you want to use, then swapping to the central click switch (press-and-hold for on and again for off) simplifies the choice enormously, just leaving the brief press (while on) to change output level.

Setting the ring to lockout (padlock) resets the controls, so when you then unlock, you can only initially rotate the selector ring to spot. From locked, this will always go on to the lowest spot mode, a useful reset (however the flood mode and combined flood/spot does remember the level it was last used on).


When you have so much power in such a small package, you do have potential for things to go wrong. The first level of protection is the lockout position on the mode ring. Carrying this light in a bag could be hazardous if it were to switch on, but the LR40R V2.0 has a simple lockout mode.

Add to this another protection feature that is built-in; a feedback sensor, measuring light reflected back at the LR40R V2.0 when the head is too close to a surface. When this protection is activated (it can be disabled), the maximum output is reduced when the feedback sensor is triggered, and automatically increases again once the head of the LR40R V2.0 moves far enough away from the obstruction. This is toggled on and off while in lockout mode; press and hold for 5-10s and two flashes means the protection is enabled, eight flashes means it has been turned off.

16,000 lumens gives you a true wall of light. These output levels totally eclipse the biggest performers of a few years ago. Yes the 16,000 lumens is a burst mode, but the LR40R V2.0 then settles on a solid 9,000 lumens for an extended run – this is the really impressive feat of the LR40R V2.0.

Review Summary
The views expressed in this summary table are from the point of view of the reviewer’s personal use. I am not a member of the armed forces and cannot comment on its use beyond that covered in the review.

Something that might be a ‘pro’ for one user can be a ‘con’ for another, so the comments are categorised based on my requirements. You should consider all points and if they could be beneficial to you.

_______________________________________________
What doesn’t work so well for me
_______________________________________________

Barely distinguishable mode label engravings.
Holster’s head securing strap can be a little fiddly.
Built-in battery ultimately restricts product lifetime.

_______________________________________________
Things I like
_______________________________________________

16,000 lumens burst.
Solid extended run at 9,000 lumens!
Clear 5 segment battery level indicator.
Safety ‘feedback sensor’ output downshifting.
Power bank function (USB-A).
Fast charging via USB-C (QC 2.0 and PD2.0)
Spot mode resets to low after being locked.
Belt holster included.

Light Review: Streamlight Super Siege Lantern

In its first incarnation, the Siege lantern was a full size D-cell powered light, shortly followed by the cute Siege AA (you guessed it, powered by AA-cells). But not yet finished, Streamlight have taken the lantern to another level with the Super Siege, which now features a built-in rechargeable battery and USB power bank function, along with an essential glare-guard for task lighting – it certainly is the Super Siege.

Taking a more detailed look:

Aimed at attracting people in a retail store, the box is a semi-exposed ‘try-me’ type.

In the box we have the Super Siege, its glare guard, mains power adapter and a set of three plugs for it (US, UK and European), plus the instructions.

On the glare guard it tells you to give the Super Siege a full charge to disable the ‘try-me’ mode.

A Streamlight mains power adapter, which presumably also works with other rechargeable models as it tells you not to use it with the Alkaline Waypoint.

I need the UK plug, so here it is.

The mains adapter itself has a set of two contacts and a rotary connector for the plug. There is a release lever to allow you to easily swap over the plug type as and when needed.

Ready to go with the plug fitted.

Wrapped round the Super Siege is a large carry handle and hook that lifts up.

There is also a much smaller hanging clip incorporated into the top. This clip allows for a more secure attachment and keeps the light as high as possible.

Flipping the lantern over, and there is an identical hanging clip in the bottom.

The hanging clip in the bottom makes more sense when you see that the diffuser for the main light can be removed exposing the protective dome over the Super Siege’s LEDs.

In the middle of the LED board is a white XM-L2 LED and round this are four red LEDs.

There is a single power switch on the Super Siege which also acts as an indicator light for both charging and using the light. Underneath that switch is a rubber protective cover hiding the charging port and USB power output.

Lifting aside the port cover to show the charging port and USB power output.

Fitting the glare guard to the lantern’s diffuser makes the light output directional, and it covers just over half the diffuser.

To charge the Super Siege, plug in the mains adapter and fit the round DC plug into the socket next to the USB port. Unfortunately the Super Siege cannot be charged from USB power.

When charging the switch lights up red.

On reaching full charge the switch turns green.

Not to be forgotten is that the base has a concealed storage compartment. Twist off the bottom to access this.

The beam

Please be careful not to judge tint based on images you see on a computer screen. Unless properly calibrated, the screen itself will change the perceived tint.

The indoor beamshot is intended to give an idea of the beam shape/quality rather than tint. All beamshots are taken using daylight white balance. The woodwork (stairs and skirting) are painted Farrow & Ball “Off-White”, and the walls are a light sandy colour called ‘String’ again by Farrow & Ball. I don’t actually have a ‘white wall’ in the house to use for this, and the wife won’t have one!

First up here is the White output with the standard 360 degree lantern beam. You can see the excellent wash of light, but also very clearly the thing I hate about lanterns, terrible glare.

Fit the glare guard and now we are talking. Obviously the total output is cut quite drastically, so it might be better in some cases to position something between you and the lantern, or hang it above your head, but if you are using it as a work light, this becomes ideal.

Red light is not as bad for glare, but mainly due to just being much dimmer.

Again the glare guard makes the Super Siege comfortable to use for any task.

Modes and User Interface:

All controlled via the single power switch there are three White Output Modes, Low, Medium, High, and three Red Output Modes, Low, High and SOS.

To turn the Super Siege ON briefly press the power switch. This will turn on to the last used constant output level (White or Red).

To change output level / mode, briefly press the switch again within 1.5 seconds of the last press. This will cycle through the available modes all the way to OFF.

If the Super Siege has been ON a mode for more than two seconds, one brief press of the switch will turn the light OFF.

To change the colour from White to Red, or Red to White, press and hold the switch for two seconds.

The USB Power Bank function will automatically start when a suitable device is connected. During charging the switch will light up to indicate the status of the battery. Green means full power, then the switch turns yellow, then red and finally flashing red when the battery is getting low.

Batteries and output:

The Super Siege runs on its built-in battery.

To measure actual output, I built an integrating sphere. See here for more detail. The sensor registers visible light only (so Infra-Red and Ultra-Violet will not be measured).

Please note, all quoted lumen figures are from a DIY integrating sphere, and according to ANSI standards. Although every effort is made to give as accurate a result as possible, they should be taken as an estimate only. The results can be used to compare outputs in this review and others I have published.

___________________________________________ ________________________________ ________________________________
Super Siege using built-in cell I.S. measured ANSI output Lumens PWM frequency or Strobe frequency (Hz)
___________________________________________ ________________________________ ________________________________
White High 1109 1000
White Medium 550 256
White Low 158 256
Red High 7 0
Red Low 2 0

* Beacon and Strobe output measurements are only estimates as the brief flashes make it difficult to capture the actual output value.

There is parasitic drain but it cannot be measured due to the construction of the light.

A very impressive performance on High for both the maximum output and the runtime. The specified ANSI output value is achieved, and the output does not drop below 600 lumens for over four hours. Finally, at not far off five hours, the Super Siege runs out and shuts off.

Troubleshooting

This section is included to mention any minor niggles I come across during testing, in case the information helps anyone else.

No issues were encountered during testing.

As per the description of this section, this information is provided in case anyone else finds a similar ‘issue’ that might be fixed in the same way.

The Super Siege in use

Lanterns were the first safe and convenient portable source of light. Although they have undergone many changes, the lantern has retained essentially the same appearance and function of area lighting. Just like the original Siege lantern, the Super Siege is a full size lantern, equivalent to most traditional lanterns. It is for those uses where size and weight are not an issue, if that is a priority, the smaller Siege AA becomes a good bet, but lacks the power and features the full size lantern gives.

The Super Siege uses its technological advantages to make it so much more than a portable area light. One of its first key features is so simple and could easily have been added to any lantern – the glare guard. For me this is one of the most critical features, and where I would normally avoid lanterns due to their glare, now I’m picking the Super Siege for all sorts of jobs.

As well as the full lantern and the task light configuration, the diffuser can also be removed to expose the LED dome cover, so you can run the Super Siege with fully exposed LEDs giving the ultimate in flood light. This however has extreme glare and only really works when hung up overhead. With the diffuser removed, the Super Siege is also much smaller. But beware, if you might need the Super Siege’s ability to float, it will only float with the diffuser fitted as this provides enough trapped air to give it sufficient buoyancy.

There are two aspects of the Super Siege that do not work that well. The switch illumination is very bright, and if using the low red output, the switch glows as brightly as the red LEDs do. This is very distracting and means that if you want a dim red light to maintain your eyes dark adaptation, you will find a bright green light shining out from the switch. This also impacts on the USB powerbank function, but more on the in a moment.

The second aspect, which I’m very disappointed to still see is the use of PWM. Especially in a lantern which floods the entire area with light, on the medium and low output levels, you see very obvious strobing effects when moving…at all. Please Streamlight, can you use current controlled output and not PWM?

The compartment in the base is an odd shape, but is useful for keeping a few things in. If nothing else you can keep a USB cable for charging various devices in this compartment.

And on the subject of the power bank feature, this is very useful in these days of so many devices that can be charged from USB. What you must consider however, is that any power you use to charge a device, be it phone, tablet, e-reader etc, is power you rob from the lantern’s light output. So be careful you don’t find yourself in the dark because you charge your phone up. What is a bit of a pity is that the Super Siege needs a 12V power adapter to charge it when the typical power bank these days is also chargeable via USB.

Using a USB power monitor I’ve run several ‘delivered power’ tests, all of which have been a consistent 25.7Wh from the 8800mAh battery. The theoretical power from a 8800mAh battery would be 32.56Wh, which means 79% of this is being delivered. A 21% loss is reasonable, but this could probably be better, as the brightly lit power switch remains on for the entire time the USB power bank feature is being used. The maximum observed output current for the USB power bank was 1.1A.

During use of the USB power bank, the switch illumination goes from green to yellow quite quickly. Watching the accumulated Wh delivered, the switch goes red after around 15Wh have been output, so there is still 40% battery left once the switch turns red. In fact the flashing red indication starts relatively soon afterwards. If I needed the Super Siege for light, I would definitely stop USB charging once the switch illumination turns red, as you at least know there is 40% left.

Ideal for camping, fishing and to have in a shed/loft or other unlit out-building. Altogether the Super Siege gives you a nice rounded package of features all of which are genuinely useful and not a gimmick.

Review Summary

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Things I like What doesn’t work so well for me
_______________________________________________ _______________________________________________
Powerful 1100lm output. Uses PWM on all output levels.
USB power bank. Using the power bank reduces LED output runtime.
White and Red light output modes. Needs 12V power adapter to charge.
Glare-guard included for task lighting. Output cuts out completely when the battery is low.
Storage compartment in base.
Floats (as long as the main diffuser is fitted).

 

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