Gear Review: Nordic Heat Handwarmer and USB Powerbank 10,000mAh

After just popping by for a chat with the nice folks of Nordic Heat at IWA, I found myself leaving with their Large Handwarmer / USB Powerbank. In this review of the Nordic Heat 10,000mAh Handwarmer and USB Powerbank, as well as getting a good feel for it, I have carried out some detailed measurements of output performance for both the heating and USB powerbank.


Thermal image taken with FLIR Scout TK

A few more details:

What’s in the box?:

This is how the Large Handwarmer / USB Powerbank arrives.


A good look round the Handwarmer / USB Powerbank:

It’s a simple concept really, it gets hot, and can charge your phone (or other USB device). Here are the details.


In The Laboratory:

For these tests, I wanted to measure the actual performance of the USB powerbank aspects and then move onto the heat output.
First are a couple of USB power traces for both charging using the supplier charger and cable and then with the powerbank discharging into a large load, again using the supplied cable.
Being a special triple connector cable, I suspect there is some intentional throttling as it only charges at 1A, and for the output it only manages around 1.3A with the supplied cable.


Now, putting aside the supplied charger and cable and recharging with a high power USB charger (6A) and high current cable, the powerbank charges at 2A.

Then seeing what output we get using a high current USB-A to USB-C cable into the large load. Now the powerbank outputs 2.4 – 2.5A. From the graph it does look like this is pushing the output to its limits as we see some power switching noise, but a very solid performance.


A measurement I was not able to make a graph of is the cumulative output measured charging phones. This came to 32.873Wh or 6913.2mAh.


To test the heating output of this handwarmer, a dual probe digital thermometer was used to measure the ambient and surface temperature of the handwarmer. This allows the ambient temperature to be taken away from the surface temperature to remove external temperature variations. The measurements were logged (by video) and used for this graph.

The temperature shown is Degrees C above ambient, and as you can see the output is fantastically stable.

What it is like to use?

Nordic Heat have two sizes of handwarmer/powerbank. As you can see, this larger version, is a good handful for a hand that takes an XL glove size. The smaller version might be a better fit for some, but this does compromise on heating time and USB output power, a compromise worth considering.

There is a built-in light which you access via the power button. It can make the handwarmer into a torch with a very long runtime. A useful and usable addition. Just remember that you are taking from the available power for hand warming or device charging.

Our growing reliability on mobile phones and tablets makes powerbanks almost a necessity, especially in remote areas. Performance as a powerbank is good (see the technical testing section), and you can power up devices with a solid 2A output.


Not quite qualifying as technical testing, I thought it was important to check the heat distribution of the handwarmer to ensure it didn’t have cold spots or problems with heat distribution. So for this I aimed a FLIR Scout TK at it. In this set of images, we start with a control shot with the handwarmer off and left to reach ambient temperature. There is little contrast in the image as there isn’t really any heat gradient apparent. After switching on the handwarmer and leaving it to get up to temperature the heated portion stands out clearly. The heat distribution is nice and even and extends fully over the body, with only the unheated plastic top remaining cooler. In the last image I put my warm, uncovered, hand into view to show how the handwarmer is properly above body temperature and will provide good heating.


Do you need one? Well, do you have a USB powered mobile device – then that is yes for its powerbank capability. Do you like cold hands and feet? No, then that is yes for the handwarmer / heating facility.

Why did I say feet? During testing I found that this wasn’t just something to take when venturing outdoors, but any time you want a heat pack. I’ve used it to warm up my feet in a cold bed, to apply heat to a pulled muscle, to preheat hands prior to putting non-heated gloves on, and generally provide comfort where a bit of warmth helps.

The on-demand heat is where this wins over every other heating option. No boiling water, microwaving gels, lighting a fuel catalyser, just switch on and off as required, anywhere.

Review Summary

The views expressed in this summary table are from the point of view of the reviewer’s personal use. I am not a member of the armed forces and cannot comment on its use beyond a cutting tool or field/hunting knife.

Something that might be a ‘pro’ for one user can be a ‘con’ for another, so the comments are categorised based on my requirements. You should consider all points and if they could be beneficial to you.

_______________________________________________
Things I like
_______________________________________________

Good battery capacity.
2A+ USB output.
Over 7.5h heating on a full charge.
Excellent heat distribution.
Useful to also have a light.
Comes with cable and charger.

_______________________________________________
What doesn’t work so well for me
_______________________________________________

Supplied USB cable seems to limit output to 1A.
Supplied charger only provides 1A.

Light Review: Streamlight Super Siege Lantern

In its first incarnation, the Siege lantern was a full size D-cell powered light, shortly followed by the cute Siege AA (you guessed it, powered by AA-cells). But not yet finished, Streamlight have taken the lantern to another level with the Super Siege, which now features a built-in rechargeable battery and USB power bank function, along with an essential glare-guard for task lighting – it certainly is the Super Siege.

Taking a more detailed look:

Aimed at attracting people in a retail store, the box is a semi-exposed ‘try-me’ type.

In the box we have the Super Siege, its glare guard, mains power adapter and a set of three plugs for it (US, UK and European), plus the instructions.

On the glare guard it tells you to give the Super Siege a full charge to disable the ‘try-me’ mode.

A Streamlight mains power adapter, which presumably also works with other rechargeable models as it tells you not to use it with the Alkaline Waypoint.

I need the UK plug, so here it is.

The mains adapter itself has a set of two contacts and a rotary connector for the plug. There is a release lever to allow you to easily swap over the plug type as and when needed.

Ready to go with the plug fitted.

Wrapped round the Super Siege is a large carry handle and hook that lifts up.

There is also a much smaller hanging clip incorporated into the top. This clip allows for a more secure attachment and keeps the light as high as possible.

Flipping the lantern over, and there is an identical hanging clip in the bottom.

The hanging clip in the bottom makes more sense when you see that the diffuser for the main light can be removed exposing the protective dome over the Super Siege’s LEDs.

In the middle of the LED board is a white XM-L2 LED and round this are four red LEDs.

There is a single power switch on the Super Siege which also acts as an indicator light for both charging and using the light. Underneath that switch is a rubber protective cover hiding the charging port and USB power output.

Lifting aside the port cover to show the charging port and USB power output.

Fitting the glare guard to the lantern’s diffuser makes the light output directional, and it covers just over half the diffuser.

To charge the Super Siege, plug in the mains adapter and fit the round DC plug into the socket next to the USB port. Unfortunately the Super Siege cannot be charged from USB power.

When charging the switch lights up red.

On reaching full charge the switch turns green.

Not to be forgotten is that the base has a concealed storage compartment. Twist off the bottom to access this.

The beam

Please be careful not to judge tint based on images you see on a computer screen. Unless properly calibrated, the screen itself will change the perceived tint.

The indoor beamshot is intended to give an idea of the beam shape/quality rather than tint. All beamshots are taken using daylight white balance. The woodwork (stairs and skirting) are painted Farrow & Ball “Off-White”, and the walls are a light sandy colour called ‘String’ again by Farrow & Ball. I don’t actually have a ‘white wall’ in the house to use for this, and the wife won’t have one!

First up here is the White output with the standard 360 degree lantern beam. You can see the excellent wash of light, but also very clearly the thing I hate about lanterns, terrible glare.

Fit the glare guard and now we are talking. Obviously the total output is cut quite drastically, so it might be better in some cases to position something between you and the lantern, or hang it above your head, but if you are using it as a work light, this becomes ideal.

Red light is not as bad for glare, but mainly due to just being much dimmer.

Again the glare guard makes the Super Siege comfortable to use for any task.

Modes and User Interface:

All controlled via the single power switch there are three White Output Modes, Low, Medium, High, and three Red Output Modes, Low, High and SOS.

To turn the Super Siege ON briefly press the power switch. This will turn on to the last used constant output level (White or Red).

To change output level / mode, briefly press the switch again within 1.5 seconds of the last press. This will cycle through the available modes all the way to OFF.

If the Super Siege has been ON a mode for more than two seconds, one brief press of the switch will turn the light OFF.

To change the colour from White to Red, or Red to White, press and hold the switch for two seconds.

The USB Power Bank function will automatically start when a suitable device is connected. During charging the switch will light up to indicate the status of the battery. Green means full power, then the switch turns yellow, then red and finally flashing red when the battery is getting low.

Batteries and output:

The Super Siege runs on its built-in battery.

To measure actual output, I built an integrating sphere. See here for more detail. The sensor registers visible light only (so Infra-Red and Ultra-Violet will not be measured).

Please note, all quoted lumen figures are from a DIY integrating sphere, and according to ANSI standards. Although every effort is made to give as accurate a result as possible, they should be taken as an estimate only. The results can be used to compare outputs in this review and others I have published.

___________________________________________ ________________________________ ________________________________
Super Siege using built-in cell I.S. measured ANSI output Lumens PWM frequency or Strobe frequency (Hz)
___________________________________________ ________________________________ ________________________________
White High 1109 1000
White Medium 550 256
White Low 158 256
Red High 7 0
Red Low 2 0

* Beacon and Strobe output measurements are only estimates as the brief flashes make it difficult to capture the actual output value.

There is parasitic drain but it cannot be measured due to the construction of the light.

A very impressive performance on High for both the maximum output and the runtime. The specified ANSI output value is achieved, and the output does not drop below 600 lumens for over four hours. Finally, at not far off five hours, the Super Siege runs out and shuts off.

Troubleshooting

This section is included to mention any minor niggles I come across during testing, in case the information helps anyone else.

No issues were encountered during testing.

As per the description of this section, this information is provided in case anyone else finds a similar ‘issue’ that might be fixed in the same way.

The Super Siege in use

Lanterns were the first safe and convenient portable source of light. Although they have undergone many changes, the lantern has retained essentially the same appearance and function of area lighting. Just like the original Siege lantern, the Super Siege is a full size lantern, equivalent to most traditional lanterns. It is for those uses where size and weight are not an issue, if that is a priority, the smaller Siege AA becomes a good bet, but lacks the power and features the full size lantern gives.

The Super Siege uses its technological advantages to make it so much more than a portable area light. One of its first key features is so simple and could easily have been added to any lantern – the glare guard. For me this is one of the most critical features, and where I would normally avoid lanterns due to their glare, now I’m picking the Super Siege for all sorts of jobs.

As well as the full lantern and the task light configuration, the diffuser can also be removed to expose the LED dome cover, so you can run the Super Siege with fully exposed LEDs giving the ultimate in flood light. This however has extreme glare and only really works when hung up overhead. With the diffuser removed, the Super Siege is also much smaller. But beware, if you might need the Super Siege’s ability to float, it will only float with the diffuser fitted as this provides enough trapped air to give it sufficient buoyancy.

There are two aspects of the Super Siege that do not work that well. The switch illumination is very bright, and if using the low red output, the switch glows as brightly as the red LEDs do. This is very distracting and means that if you want a dim red light to maintain your eyes dark adaptation, you will find a bright green light shining out from the switch. This also impacts on the USB powerbank function, but more on the in a moment.

The second aspect, which I’m very disappointed to still see is the use of PWM. Especially in a lantern which floods the entire area with light, on the medium and low output levels, you see very obvious strobing effects when moving…at all. Please Streamlight, can you use current controlled output and not PWM?

The compartment in the base is an odd shape, but is useful for keeping a few things in. If nothing else you can keep a USB cable for charging various devices in this compartment.

And on the subject of the power bank feature, this is very useful in these days of so many devices that can be charged from USB. What you must consider however, is that any power you use to charge a device, be it phone, tablet, e-reader etc, is power you rob from the lantern’s light output. So be careful you don’t find yourself in the dark because you charge your phone up. What is a bit of a pity is that the Super Siege needs a 12V power adapter to charge it when the typical power bank these days is also chargeable via USB.

Using a USB power monitor I’ve run several ‘delivered power’ tests, all of which have been a consistent 25.7Wh from the 8800mAh battery. The theoretical power from a 8800mAh battery would be 32.56Wh, which means 79% of this is being delivered. A 21% loss is reasonable, but this could probably be better, as the brightly lit power switch remains on for the entire time the USB power bank feature is being used. The maximum observed output current for the USB power bank was 1.1A.

During use of the USB power bank, the switch illumination goes from green to yellow quite quickly. Watching the accumulated Wh delivered, the switch goes red after around 15Wh have been output, so there is still 40% battery left once the switch turns red. In fact the flashing red indication starts relatively soon afterwards. If I needed the Super Siege for light, I would definitely stop USB charging once the switch illumination turns red, as you at least know there is 40% left.

Ideal for camping, fishing and to have in a shed/loft or other unlit out-building. Altogether the Super Siege gives you a nice rounded package of features all of which are genuinely useful and not a gimmick.

Review Summary

_______________________________________________ _______________________________________________
Things I like What doesn’t work so well for me
_______________________________________________ _______________________________________________
Powerful 1100lm output. Uses PWM on all output levels.
USB power bank. Using the power bank reduces LED output runtime.
White and Red light output modes. Needs 12V power adapter to charge.
Glare-guard included for task lighting. Output cuts out completely when the battery is low.
Storage compartment in base.
Floats (as long as the main diffuser is fitted).

 

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